2D ENGINE (WIP)
I am working on my own 2D Engine for 2D games using C++,LUA and C# for tools developement, it will support Android, IOS, and Windows Phone.
Achieved tasks :
Achieved tasks :
- Setup the win32 project using SDL2 and OpenGL 3.3
- Setup the Native (c/c++) Android project using SDL2 and OpenGL ES 2.0
- Draw Rectangle with Solid Color or Texture
- Spritesheet animation
- Inputs Manager for both versions (Win32 and Android)
- Dev actor AABB
- Drop an actor(xml file) from the explorer and load it in the scene using Tiny XML
- Edit an actor (position, scale, rotation and components) in the Editor mode
- Integrate Box2D
- Load and save scenes
- Audio Management using sdl2_mixer