LEVEL DESIGNER RESPONSIBILITIES
- Design and create Levels on Ubiart Framwork.
- Script Tweening using LUA.
- Create Teweening templates for Level Design and Level Artist Use.
- Collaborate with Level Artist to ensure the playability of the level.
- Write technical documents.
GAMEPLAY PROGRAMMER RESPONSIBILITIES
- Develop Magnet Gadget.
- Develop Phenix Gadget : saves the player progression in the level.
- Develop BossBird behaviors (drop eggs, follow waypoint,...).
- Improve track player to support the Phenix Gadget.
- Modify the character behavior to fit the new windy levels.
- Fix and improve gameplay elements behavior to reponse to the Game Design needs.
- Integrate Noel contents.
- Integrate the Gamepad (MOGA, SteelSeries....).
PRESENTATION
- There are some levels I made.